Current research projects build and examine the immersive infrastructures of the built environment using hybrid-reality simulations and interactive design experiences. Visualizations explore the communication of data related to system performance, energy/fluid flows, and resource allocation. The targeted audience includes designers, instructors, students, clients, and the non-disciplinary community. The implementation ranges in scale from material investigations to urban geographies. Custom-programmed environments are designed using digital modeling coupled with video-game engines to provide interactive user interfaces via virtual reality, augmented reality and digital projection.

No items found.

Credits

Date
March 2019
Speakers
Prof. Amber Bartosh
Conference
Institution
Alfred University Lecture Series
Location
Alfred, New York, USA